Locomotion in VR is hard. As creators we are challenged by many problems… How do you map infinite motion into a finite space? How do you provide a way for your user to traverse the environment easily? What are the best ways to have someone move without sickness?
Join us to learn from two developers working hard to solve this problem. Alder Murray will be presenting his Stick and Animate technique, https://youtu.be/sDHy5hsJjkg. Nathanael Anderson will be presenting from one of his latest projects.
There are many locomotion techniques to choose. Each have their own advantages and disadvantages. Join us to learn from two talented developers and expand your options for providing locomotion in VR.